28.2.09

Curves and Surfaces for Computer Graphics

David Salomon, "Curves and Surfaces for Computer Graphics"
Springer | ISBN 0387241965 | Year 2005 | 460 pages | PDF | 2.92 MB

Book Description
Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics.

Key features:
* Good foundational mathematical introduction to curves and surfaces; no advanced math required
* Topics organized by different interpolation/approximation techniques, each technique providing useful information about curves and surfaces
* Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader
* Includes a gallery of color images, Mathematica code listings, and sections on curves & surfaces by refinement and on sweep surfaces
* Web site maintained and updated by the author, providing readers with errata and auxiliary material

This engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications। It may be used in a classroom setting or as a general reference.

Download Here

http://rapidshare.com/files/195342948/readme.zip

Password default : booktraining.net

No comments: