Showing posts with label Flash. Show all posts
Showing posts with label Flash. Show all posts

7.7.08

Flash + After Effects

Publisher Focal Press
Release Date February 14, 2008
ISBN 0240810317

Free eBOOK Description

Flash Designers: push Flash to the next level with After Effects robust toolset.
  • Add motion graphics and visual effects to your Flash projects
  • Fuse 3D depth into 2D animations
  • Prepare Flash animations for broadcast
  • Save development time in executing animations
Combine these two powerhouse applications to expand your multimedia horizons. Flash + After Effects gives the experienced Flash designer a working understanding of the After Effects toolset with professional techniques that raise the design bar for Web, broadcast, or CD/DVD delivery. The companion DVD contains project media that permit you to practice essential After Effects skills that include:

Working with video and the AE timeline
  • Using alpha channels for keying and enhancing interactivity
  • Putting vector animation to work with Text and Shape Layers, and animation presets
  • Creating 3D backgrounds with cameras and lights
  • Animating with Behaviors, Parenting, Expressions and the Puppet Tool
You also get a video primer, render and file optimization techniques, and publishing and streaming guidelines.

Combine two powerhouse applications to:
  • Add motion graphics and visual effects
  • Fuse 3D depth into 2D animations
  • Prepare Flash animations for broadcast
  • Save development time
download ebook

16.4.08

eBook Learning Flash Media Server 3

If you're interested in recording and streaming media using Flash Media Server 3 (FMS3) and Adobe's Real-Time Messaging Protocol, this 267-page PDF-only book is the perfect primer. web developers familiar with Flash Media Server 2 or Flash Communication Server 1.5 will quickly discover that FMS3 is a different animal. Each chapter in this step-by-step guide focuses on a specific aspect of the server and how to develop FMS3 applications with ActionScript 3.0

If you're interested in recording and streaming media using Flash Media Server 3 (FMS3) and Adobe's Real-Time Messaging Protocol, this 267-page PDF-only book is the perfect primer. web developers familiar with Flash Media Server 2 or Flash Communication Server 1.5 will quickly discover that FMS3 is a different animal. Each chapter in this step-by-step guide focuses on a specific aspect of the server and how to develop FMS3 applications with ActionScript 3.0.

If you're interested in recording and streaming media using Flash Media Server 3 (FMS3) and Adobe's Real-Time Messaging Protocol, this unique 267-page PDF-only book is the perfect primer. It is not a reference, but a systematic guide to developing FMS3 applications using ActionScript 3.0, with chapters that focus on specific aspects of the server and how they work.

FMS3 is very different from regular web servers. Because its open-socket server technology stays connected until users quit the application, you can stream audio, video, text, and other media in real time. FMS3 is also quite different from previous versions, a fact that web developers familiar with Flash Media Server 2 or Flash Communication Server 1.5 will quickly discover.

Don't worry. With Learning Flash Media Server 3 and a little experience with Flash CS3 and ActionScript 3.0, anyone can get up to speed in no time. You'll learn how to install FMS3, organize your development environment with Apache web server, and use the management console before diving into the whys and hows of:

  • Recording and playing back streaming audio and video in VP6 and H.264 formats
  • Using the new Flash Media Encoder to stream and record video
  • Camera and microphone settings
  • Non-persistent client-side remote shared objects
  • Two-way audio-video communications
  • Broadcasting and server-side bandwidth control
  • Working with server-side files: the file class
  • Server-side shared objects
  • Server-side streams
  • Setting up a software load handler using FMS3's new server-side NetStream
  • Bringing in data and working with configuration files

At the heart of every chapter is a core set of code that shows the minimum requirements needed for different procedures. Beyond that, Learning Flash Media Server 3 provides you with plenty of options for using FMS3's different versions — the full-feature server, the streaming-only server, and the limited-user development server. It's a whole new world of media, and this book puts you right at the doorstep. Ready to enter?

Download Here

22.3.08

Download ebook Flash + After Effects

Flash Designers: push Flash to the next level with After Effects robust toolset.
* Add motion graphics and visual effects to your Flash projects
* Fuse 3D depth into 2D animations
* Prepare Flash animations for broadcast
* Save development time in executing animations

Combine these two powerhouse applications to expand your multimedia horizons. Flash + After Effects gives the experienced Flash designer a working understanding of the After Effects toolset with professional techniques that raise the design bar for Web, broadcast, or CD/DVD delivery.

The companion DVD contains project media that permit you to practice essential After Effects skills that include:
* Working with video and the AE timeline
* Using alpha channels for keying and enhancing interactivity
* Putting vector animation to work with Text and Shape Layers, and animation presets
* Creating 3D backgrounds with cameras and lights
* Animating with Behaviors, Parenting, Expressions and the Puppet Tool
You also get a video primer, render and file optimization techniques, and publishing and streaming guidelines.
Combine two powerhouse applications to:
* Add motion graphics and visual effects
* Fuse 3D depth into 2D animations
* Prepare Flash animations for broadcast
* Save development time

Download ebook
Mirror Link

20.3.08

Book For Flash + After Effects

Flash Designers: push Flash to the next level with After Effects robust toolset.
* Add motion graphics and visual effects to your Flash projects
* Fuse 3D depth into 2D animations
* Prepare Flash animations for broadcast
* Save development time in executing animations

Combine these two powerhouse applications to expand your multimedia horizons. Flash + After Effects gives the experienced Flash designer a working understanding of the After Effects toolset with professional techniques that raise the design bar for Web, broadcast, or CD/DVD delivery.

The companion DVD contains project media that permit you to practice essential After Effects skills that include:
* Working with video and the AE timeline
* Using alpha channels for keying and enhancing interactivity
* Putting vector animation to work with Text and Shape Layers, and animation presets
* Creating 3D backgrounds with cameras and lights
* Animating with Behaviors, Parenting, Expressions and the Puppet Tool
You also get a video primer, render and file optimization techniques, and publishing and streaming guidelines.
Combine two powerhouse applications to:
* Add motion graphics and visual effects
* Fuse 3D depth into 2D animations
* Prepare Flash animations for broadcast
* Save development time

Download ebook
Mirror Link

13.3.08

Download Flash + After Effects

Flash Designers: push Flash to the next level with After Effects robust toolset.
* Add motion graphics and visual effects to your Flash projects
* Fuse 3D depth into 2D animations
* Prepare Flash animations for broadcast
* Save development time in executing animations

Combine these two powerhouse applications to expand your multimedia horizons. Flash + After Effects gives the experienced Flash designer a working understanding of the After Effects toolset with professional techniques that raise the design bar for Web, broadcast, or CD/DVD delivery.

The companion DVD contains project media that permit you to practice essential After Effects skills that include:
* Working with video and the AE timeline
* Using alpha channels for keying and enhancing interactivity
* Putting vector animation to work with Text and Shape Layers, and animation presets
* Creating 3D backgrounds with cameras and lights
* Animating with Behaviors, Parenting, Expressions and the Puppet Tool
You also get a video primer, render and file optimization techniques, and publishing and streaming guidelines.
Combine two powerhouse applications to:
* Add motion graphics and visual effects
* Fuse 3D depth into 2D animations
* Prepare Flash animations for broadcast
* Save development time

Download ebook
Mirror Link

10.7.07

Download Rapidshare Book Flash CS3 For Dummies

If you are brand new to Flash CS3 and need the most basic help, this is probably a good first book to get. It has plenty of application screen shots, tips, and step-by-step instructions on the basic tasks involved in working with Flash CS3. It is very detailed, but only covers getting started with Flash CS3. To cover more complex tasks you should probably have “Flash CS3: The Missing Manual” for reference and instruction. For more advanced instruction look at “Flash CS3 Professional Advanced for Windows and Macintosh: Visual QuickPro Guide”. ActionScript isn’t even mentioned in this book, since it is aimed more at designers and therefore is centered more on the topic of design. It does spend a good deal of time explaining the details of InDesign to QuarkXPress and PageMaker users. The following is the detailed table of contents:

Introduction.
Part I: Before You Begin.
Chapter 1: Understanding InDesign Ingredients.
Chapter 2: Making It Work Your Way.

Part II: Document Essentials.
Chapter 3: Opening and Saving Your Work.
Chapter 4: Discovering How Pages Work.
Chapter 5: Layers and Layers.
Chapter 6: The Joys of Reuse.
Chapter 7: Working with Color.

Part III: Object Essentials.
Chapter 8: Creating Essential Elements.
Chapter 9: Manipulating Objects.
Chapter 10: Organizing Objects.
Chapter 11: Aligning and Arranging Objects.

Part IV: Text Essentials.
Chapter 12: Putting Words on the Page.
Chapter 13: The Ins and Outs of Text Editing.
Chapter 14: The Styles of Text.
Chapter 15: Fine-Tuning Paragraph Details.
Chapter 16: Finessing Character Details.
Chapter 17: Tricks with Text.

Part V: Graphics Essentials.
Chapter 18: Importing Graphics.
Chapter 19: Fitting Graphics and Setting Paths.

Part VI: Getting Down to Business.
Chapter 20: Working with Tabs and Tables.
Chapter 21: Working with Footnotes, Indexes, and TOCs.
Chapter 22: Working with Automated Text.
Chapter 23: Publishing Books.

Part VII: Printing and Output Essentials.
Chapter 24: Setting Up for Output.
Chapter 25: Printing and Other Output Techniques.

Part VIII: The Part of Tens.
Chapter 26: Top Ten New Features in InDesign CS3.
Chapter 27: Top Ten (Or So) Resources for InDesign Users.
Chapter 28: Top Ten Must-Knows for QuarkXPress Refugees.
Chapter 29: Top Ten Must-Knows for PageMaker Orphans.

http://rapidshare.com/files/41295081/0470121009.rar